AI Insights · Timothy · July 2024
Top 5 Slime Games on iOS in Africa: Q2 2024 Performance
Explore the performance of the top 5 slime games on iOS in Africa for Q2 2024, including insights on downloads, revenue, and active users.
In Q2 2024, the top 5 slime games on iOS in Africa showcased varied performance metrics. Here's a detailed look at their weekly downloads, revenue, and active user trends.
Super Slime - Black Hole Game from Supercent, Inc. saw its weekly downloads fluctuate, starting at 610 in early April and ending at 459 by late June. Weekly revenue varied, peaking at $21 in the final week of June. Active users started at 3.7K and saw a slight decline to 2.8K by the end of the quarter.
World of Slime Simulator Games by Solid Apps INC experienced a consistent increase in weekly revenue, reaching up to $523 in early June. Downloads showed a significant rise, peaking at 569 in mid-June. Active users also increased over the quarter, starting at 481 and reaching 862 by mid-June.
Super Slime Simulator from Dramaton LTD had a steady rise in downloads, starting at 132 and peaking at 267 by mid-June. Revenue remained low, with a brief peak at $12 in late April. Active users increased from 347 in early April to 631 by mid-June.
My Talking Slimy: Super Cat 3D by Pixeland LLC saw a notable increase in weekly downloads, with a significant spike to 346 in early May. Revenue also showed a gradual decline, starting at $90 and ending at $32 by late June. Active users fluctuated slightly, starting at 91 and ending at 92 by the end of the quarter.
Fluid Simulation from Pavel Dobryakov experienced a steady increase in weekly revenue, peaking at $92 in early June. Downloads varied, with a peak of 69 in mid-May. Active users saw a slight declining trend, starting at 578 and ending at 510 by late June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.